The Barrel Bash will also have the following Special Rule:
Barrel Bash Brothers! The boys are out for a night on the town. Each team will have 2 Barrel Bash Brothers. 1 Bash Brother will be chosen from one of the positional players on your team. The other must be a 0-12 player on your team.
- During this tournament, your Bash Brothers work in unison together. Should one of your bash brothers get knocked out or sustains a casualty, the other gains +1 ST and Frenzy. At the beginning of every remaining drive, Roll a d6 for the remaining bash brother. On a 1,2, or 3 the remaining bash brother joins the other in the knock outs or casualties box. On a 4 or 5 the remaining brother returns to the field. On a 6, he was able to wake his brother up and they both return to the field, losing the +1 ST and Frenzy.
- in addition to working in unison the Bash Brothers have been into the team ale. And will gain the following skills/stats as the tournament goes on. These stack and once gained will remain for the remainder of the tournament. Should the player already have the said skill, no effect will take place.
- Game 1 – No effect
- Game 2 – Bash Brothers gain Block
- Game 3 – Bash Brothers Gain Mighty Blow and -1 AG
- Game 4 – Bash Brothers must use the throw in template to move as they have had a lot to drink and cannot walk straight. They also lose access to any Agility Skill they may have had.
- Bashers still have hands and can handle the ball.
- A block action can still be taken without using the throw in template
- A blitz action can still be taken. The basher will throw a block against the first figure, friendly or opponent, they come in contact with.
- When moving, if a figure is in the square you are moving to, you stand still and lose that movement point. If you have remaining movement points, you may continue to attempt to move.
- movement out of tackle zones still require dodge rolls.
The Player with the most points will be the tournament champion
Win = 15 pts
Draw = 10 pts
Loss = 5 pts
TD = 2 pts
Cas = 1 pts
Trophy Awards. (No one person can receive more than one award)
Tournament Champion
Stunty Cup
Most Casualties
Most Touchdowns
Best Defense
Complimentary Non alcoholic drinks will be provided for all.
Entry will be $20 through October 15th. $25 from October 16th through November 8th. $30 the day of the tournament.
Please add $5 for non NAF members. This will go to joining the NAF.
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COMMENT S'Y RENDRE
Indique ton domicile dans ton profil pour voir le temps de trajet.
- Blood Bowl 7s tournament
- All rules will follow the NAF 7’s format found here https://www.thenaf.net/wp-content/uploads/2016/07/NAF_BB7s.pdf with all exceptions listed below
- All injuries reset after each game
- Illegal Procedure will not be used
- You are given 600K gold pieces to build your team. You may purchase players, rerolls (Double cost), and fan factor with this money.
- Wizards, Journeymen, Special Play cards, and Mercenaries are NOT ALLOWED
- No player may take more than 2 additional skills
- No additional skill may be taken more than twice.
Team builds will be 600k before adding the following skill packages:
Tier 1: 2 normal skills
Tier 2: 3 normal skills up to 1 double
Tier 3: 4 skills normal Up to 2 doubles
Tier 1: Chaos Dwarf, Dwarf, Wood Elves, Skaven, Norse, Lizardmen, Orc, Undead, Amazon, Dark Elves, Bretonnian,
Tier 2: Chaos, Human, Khemri, Pact, Slann, High Elves, Nurgle, Necromantic, Pro Elves, Vampires, Underworld, Khorne
Tier 3: Halflings, Goblins, Ogres
Adresse
Ancient City Brewing Co
3420 Agricultural Center Dr #8, 32092