Come out to the very first Three Die Brawl! Brought to you by 3DB, Impact Miniatures and Critical hit Games, you'll get 6 games over two days, Impact goodies, tourney coins, 3DB dice and a chance to show how much better at BB you are than Chance, Drew and the 3DB gang!
Tourrnament Rules:
--- Tourney will use the Competition Rules (LRB 6.0).
--- Copies can be found here: http://www.games-workshop.com/MEDIA_CustomProductCatalog/m780049a_Blood_Bowl_Competition_Rules.pdf
--- Tourney will permit the addendum 3 races (Slann, Underworld, Chaos Pact) found here: http://www.thenaf.net/files/NewTeams_LRB6.pdf
--- We will use the normal Kickoff Table found in the above rule book.
--- Each match will roll their own weather.
--- This will be a resurrection style tournament.
--- All injuries will be magically healed prior to the next match.
--- No star player points will be acculmulated or carried into the next match.
Team Miniatures
--- Minimum of 3 colors and based.
--- Each model must be easily identifiable, i.e. numbered.
Team Value
--- Each Team Roster will have a maximum Team Value of 1,100,000 gold pieces (TV 110).
--- You may purchase specified inducements at the cost listed in LRB and add them to your team roster.
--- Allowed Inducements
--- Bribes
--- Extra Team Training
--- Master Chef
--- Wandering Apothecaries
--- Star Players
In addition to your team, you may pick one of the following 3 skill package to enhance your players.
--- No Player may receive more than 1 skill.
--- Star Players may not receive a skill package improvement.
Skill Package A --- You may give 6 non-double skills to 6 different players (non-Star Player).
Skill Package B --- You may give 4 non-double skills to 4 different players (non-Star Player). You may give 1 double skill to 1 different player (non-Star Player).
Skill Package C --- You may give 2 non-double skills to 2 different players.
You may give 2 double skills to 2 different players (non-Star Player).
--- We’ll be running 6 rounds of Swiss over two days.
--- No Overtime will be played.
--- We will be strictly enforcing a two hour time limit
--- Once time has been called, whichever coach’s active player will finish his action (including any applicable armor/injury rolls).
--- Once that last player is done, the game is over.
Scoring:
--- Win: 60 Points
--- Draw: 30 Points
--- Loss: 10 Points
Bonus Points:
--- Keeping it Close: 3 points (Lose by only 1 TD)
CAS (you get 1, not both)
--- Out injure opponents by 2+: 2 points
--- Out injure opponents by 3+: 5 points
TDs (you get 1, not both)
--- Out score opponent by 2+ TDs: 2 points
--- Out score opponent by 3+ TDs: 5 points
Time Line
Day 1
--- 8:00 Registration
--- 9:00 Round 1 begins
--- 11:00 Round 1 ends
--- 11:15 Round 2 begins
--- 1:15 Round 2 ends
--- 1:15 to 2:30 - Lunch
--- 2:30 Round 3 begins
--- 4:30 Round 3 ends
--- 4:45 Round 4 begins
--- 6:45 Round 4 ends
Day 2
--- 9:00 Round 5 begins
--- 11:00 Round 5 ends
--- 11:15 Round 6 begins
--- 1:15 Round 6 ends
--- 1:25 Trophy Presentation
--- 2:00 Happy trails, thanks for coming and we hope to see you next year! Hugs are optional!!
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