Prarie Bowl IV
Saturday June 6 2026
GameKnight Games
519 Osborne St.
Prairie Bowl is a three round Blood Bowl Tournament using the Tourplay APP. This is a Swiss-Style resurrection tournament. The first game will be determined by a random matchup. The remaining games will be determined by tournament points. Seating will be limited to 20 players.
SCHEDULE
Registration: 10:00-10:30
Game 1: 10:30-12:45
Lunch Break: 12:45-2:00
Game 2: 2:00-4:15
Game 3: 4:15-6:30
Tournament Calculations/Awards Presentation: 6:30 - 7
When time is called, the round turn round it is on finishes, (eg. It's the top of turn 15, finish turn 15) dice down and the game is concluded.
REGISTRATION & ROSTER SUBMISSION
To register: Purchase a ticket from GameKnight at
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Cost: $20
NAF Membership: If you do not have a NAF membership, please let Mike, (TO) know.
List Submission: Rosters must be submitted on Tourplay, by Midnight on Wednesday June24th, 2026
tourplay.net https://tourplay.net/en/blood-bowl/prairie-bowl-iv
THINGS TO BRING
Your Blood Bowl Team (Painted to a three color minimum is definitely preferred)
Block Dice, D6,D8, D16, Ball and Templates
Turn, Re-roll and TD markers
Current Rule book
WHAT IS PROVIDED
A pair of custom D6 event dice
Bands to mark skills
Pitches and Dugouts
BASIC RULES & TEAM CREATION:
All Blood Bowl teams from the Third Season Rulebook. The Slann team from the NAF may also be used. This is a resurrection style tournament. No SPP will be earned during games and injuries will not carry over to the next game. Your team will reset to your initial roster at the start of each match.
Team Building
Teams will be issued a budget and a skill allocation for the event depending on which tier they are in. The tiers are as follows:
Tier 1: Amazons, Necromantic Horror, Old World Alliance, Wood Elves, Lizards, Orcs, Skaven
Tier 2: High Elves, Nurgle, Tomb Kings, Vampires, Underworld Denizens, Shambling Undead.
Tier 3: Black Orcs, Bretonnians, Chaos Dwarfs, Dark Elves, Humans, Imperial Nobility, Elven Union
Tier 4: Chaos Chosen, Chaos Renegades, Dwarfs, Khorne
Tier 5: Ogres, Snotlings, Gnomes, all Skink Lizardman
Tier 6: Halflings, Goblins all Goblin Black Orc
Tier 1: 1,100,000gp and 5 Primary skills (No secondary skills allowed)
Tier 2: 1,125,000gp and 6 Primary skills (1 secondary skill may replace a primary skill)
Tier 3: 1,150,000gp and 7 Primary Skills (1 secondary skill may replace a primary skill)
Tier 4: 1,175,000gp and 7 primary Skills (2 secondary Skills may replace 2 primary skills)
Tier 5: 1,150,000gp and 8 Primary Skills (2 secondary skills may replace 2 primary skills)
Tier 6: 1,175,000gp and 9 primary Skills (3 secondary Skills may replace 3 primary skills)
Skill Stacking (more than 1 skill per player) is not permitted for Tiers 1-4. Skill stacking is permitted for Tier 5 and 6 but a maximum of 2 skills per player
No more than 3 elite skills.
No Stat Increases.
No Stars permitted for Tiers 1-4. Tiers 5-6 can hire only Stars with a cost less than 120,000 gold pieces, and can only be hired after 11 players. Maximum of 2.
Teams can purchase Rerolls, Apothecaries (if allowed), Assistant Coaches, Cheerleaders and Dedicated Fans.
0-1 Team Mascot - 25,000 gold pieces
0-1 Weather Mage - 25,000 gold pieces
0-2 Blitzer’s Best Kegs - 50,000 gold pieces
0-3 Bribes (0-6 for teams with Bribery and Corruption special rule) - 100,000 gold pieces (50k gold pieces for Bribery and Corruption rule.)
0-1 Mortuary Assistant - 100,000 gold pieces (teams with Masters of Undeath special rule only)
0-1 Plague Doctor - 100,000 gold pieces (teams with the favoured of Nurgle special rule only)
0-1 Riotous Rookies - 150,000 gold pieces (teams with low cost linemen special rule only)
Halfling Master chef - 300,000 gold pieces (100,000 gold pieces for halfing teams)
Bands will be provided to have a way to indicate the purchased skills of your players that makes it easy for your opponent to identify which player has which skill.
PAIRING AND SCORING
The first round of matches will be randomized. Each following round will be determined through Swiss pairings. Points are awarded as follows:
Win - 65 points
Draw - 25 points
Loss - 0 points
Tiebreakers are as follows: Head to Head record, TD differential, Total Casualties, Total TDs and final Casualty differential
CASUALTIES
The following skills/actions count as Casualties for scoring tournament points:
Blocks
Fouls
Pushing a player into the crowd
Projectile Vomit
Stabs
Chainsaws
Bombardier
Ball and Chain
Diving Tackle
Thrown/Kicked team-mate hitting an opposition player
Arm Bar
Failed Dodges
Did your player have an ‘interaction’ with the opponent’s player to cause the Casualty? It will count. Failed rushes do not count.
PRIZES
1st Place
Best Offense
Best Defense
Best Stunty Coach (3 stunty teams required)
Most Casualties
Golden Gladiator - Best Presentation as voted on by the players
Best Sportsmanship - Voted on by the players. May be anyone at the tournament
Wooden Spoon - Lowest tournament points
Share the Wealth Rules - No coach can win multiple prizes except for Wooden Spoon, Best Painted and Best Sportsmanship.
All the money collected for the tournament will be awarded as Game Knight Gift Cards, minus Tourplay fees, and Swag costs.
Any questions, ideas, or comments, please email Mike – Tournament Organizer @ manitobabloodbowlleague@gmail.com