TOURNAMENT RULES
Core Blood Bowl rules will be based on:
* Third Season Edition rulebook
* Warhammer Community Blood Bowl FAQ
https://assets.warhammer-community.com/
eng_14-11 bloodbowl_faq_errata-ngh7bivuzu-vslz4fw2nm.pdf
Allowed Blood Bowl teams are:
*All teams from the Third Season Edition rulebook
*All teams from Spike! Journal #19-21
* Slann team from NAF
https://www.thenaf.net/tournaments/nafdocs/naf-regulations-for-
tournaments/#4.3.4
Allowed Star players are:
*All Star Players from the Third Season Edition rulebook
* All Star Players from the Spike! Journal #19-21
*Finally, the following Star Players with free rules to be found at: https://assets.warhammer-community.com/
eng_31-10_bb_starplayerslegends_2025-x9a5vmukgj-voazbjmkxq.pdf
The tournament will be played in a Swiss resurrection format. This means that the team roster is reset between each round.
If two coaches in a match-up have hired the same Star Player, Nuffle has granted the wizards the ability to clone the Star Player and he will play independently in both teams.
Each game will be scored in the following way:
3 points for a win
1 point for a draw
1 point for scoring 3+ TD
1 point for making 3+ CAS
1 point for 0 TD scored against you
1 point for 2+ TD as a direct result of Pass, Throw Team-mate or Kick Team-mate action
* Direct result means the touchdown must be scored in the same team turn as the Pass, Throw Team-mate or Kick Team-mate action was performed.
Calculation for the rounds will be based on tournaments points, then random.
Winner will be the coach with most tournament points. Tiebreakers will be total Win, net TD, net CAS.
Rule Enforcement Level is regular, so any rules questions should be resolved between the playing coaches first, then if still unclarity or no agreement reached, contact event judge(s). If a serious error has occurred, game will be reset to before the incident. This will be based on judges discretion.
If one coach wishes to play with a separate timer, then a separate timer must be
used.
If too many dice are rolled in any situation, the correct amount of dice should be selected and then rolled. The initial roll does not count.
If too few dice have been rolled in any situation, select and roll additional dice until the correct amount of dice has been rolled.
What to bring?
Your team, painted to what is commonly called table-top standard.
Blood Bowl dice
TEAM DRAFTING
Tier 1
Amazon, Chaos Dwarf, Dwarf, Norse, Lizardmen, Old World Alliance, Wood Elf: 1.250.000 TV
Tier 2
Dark Elf, High Elf, Elven Union, Human, Necromantic Horror, Orc, Shambling Undead, Skaven, Tomb Kings, Underworld Denizens, Vampire: 1.270.000 TV
Tier 3
Black Orc, Bretonnian, Chaos Renegades, Imperial Nobility, Nurgle: 1.290.000 TV
Tier 4
Chaos Chosen, Khorne, Slann:
1.310.000 TV
Tier 5
Gnome, Ogre, Snotling:
1.330.000 TV
Tier 6
Goblin, Halfling:
1.360.000 TV
In general, normal team drafting rules apply, with the following clarifications and changes:
*When selecting your team, pick the race you wish to play.
*When selecting your team, if it has multiple league choices, select the league your team belongs to.
*League Play rules will apply to the league and special rules for your team.
* Each Coach has an amount of total Team Value (TV) to draft their team, as per their teams Tier placement, to be used in any combination of players, skills and inducements you want.
*Your team must have a minimum of 11 players, including any hired Star Players.
*Anything that has a GP value, is converted into the same amount of TV.
* It is not allowed to increase stats of any player.
* Picked skills follows the Value Increase table for League Play (page 98 of the rulebook). Additionally, Elite skills increase the value of the player by an additional 10K TV per Elite skill.
* Players may have a maximum of 2 additional skills, Primary or Secondary in any combination, at a cost of an additional 20K TV.
- Example: Picking 2 Primary non-Elite skills on a Player would increase TV by 60K. Picking 2 Secondary Elite skills on a Player would increase TV by 120K. * The same single skill may be given to multiple players, regardless of it is a non-Elite or Elite skill.
*Inducements must be purchased as part of team drafting.
*Inducements purchased will be available for all rounds of the tournament. * Permitted inducements are:
- Halfling Master Chef 0-1
- Blitzer's Best Kegs 0-2
-Bribes 0-3 (0-6 for teams with Bribery and Corruption) -Wandering Apothecaries 0-2 -Mortuary Assistant 0-1
- Plague Doctor 0-1 - Riotous Rookies 0-1
- Team Mascot 0-1
- Star Players 0-2
* Star Players may not have extra skills.
* Mega Star Players cost an additional 80K TV, all other Star Players cost an additional 40K TV.