Dungeon Bowl fun using GW's Colleges but updated 2025 ruleset costs, stats and skills.
Check-in: 10:30 AM -10:50 PM
Round 1: 11:00 PM - 1:00 PM
Lunch Break: 1:00 PM - 2:00 PM
Round 2: 2:00 PM - 4:00 PM
Round 3: 4:10 PM - 6:10 PM
Awards: 6:15 PM - 6:30 PM
Trapped deep underground a Champion awaits. Be the first to find them and their loyalty will be yours! Hidden in one of the rooms is a special player, trapped and thirsty for vengeance. After placing portals and chest, both coaches roll a D6. The coach that rolled the highest places the Champion adjacent to the corresponding portal number. No, you cannot place them in the lava pit, you psycho. In the event of a tie, the Champion is placed on the corresponding portal.
But who is this Champion!?! Are they even worth saving? It is none other than the illustrious, honorable, well renowned, BLACK GOBBO.
The Black Gobbo can be saved by moving a player adjacent to The Black Gobbo and rolling a D6, this can be done after a special action has been performed, e.g Blitz, Foul, Pass. Resolve the special action before rolling to free The Black Gobbo. This ends that player’s activation.
● 1-2. You are unable to break the chains.
● 3+. HE IS FREE!!! The Black Gobbo is thankful and ready to wreck havoc on the opposing team. The Black Gobbo may activate this turn.
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