Aerel Tag Team Cup XII
Date: April 11–12, 2026
Location: Viale dell’Industria, 4 – Trivolzio (PV), Italy
Entry Fee: €15 per coach
Lunch: A sandwich delivery service will be available on site. You can select your preferred lunch option through the registration form.
Schedule
The tournament follows a 3+3 format: three games on Saturday and three on Sunday.
Saturday
09:00 – 09:45: Check-in and registration confirmation
10:00 – 12:15: Game 1
12:30 – 15:15: Game 2 (lunch break included)
15:30 – 17:45: Game 3
Sunday
09:00 – 11:15: Game 4
11:30 – 14:15: Game 5 (lunch break included)
14:30 – 16:45: Game 6
17:00: Awards Ceremony
Official Rules
1. General Information
Format: Tag Team (pairs)
Duration: 2 days
Day 1: 3 games
Day 2: 3 games
Ruleset: Blood Bowl Third Edition (BB2025), including GW FAQs and NAF FAQs
Rankings: Pairs only (no individual standings)
2. Tag Team Format
Each team consists of two coaches.
Each pair fields two separate teams.
Each coach controls one team per round.
The two teams represent a single Tag Team.
Team Swap
Day 1: Each coach plays with one of the two rosters.
Day 2: Coaches must swap teams.
Rosters, skills, and composition remain unchanged.
3. Race Selection
The official Games Workshop Tier List for Blood Bowl Third Edition will be used.
A pair may not select two identical races.
Races are assigned to the pair, not to the individual coach.
4. Team Creation
Each team has:
1,050,000 gold pieces (gp)
Re-rolls must be purchased during team creation only
Any leftover treasury is lost
No progression, purchases, or modifications during the tournament
5. Skill Point Package
Skills are assigned before the tournament and remain fixed.
Tier Skill Points
Tier 1 6
Tier 2 8
Tier 3 9
Tier 4 10
Skill Costs
Primary skill: 1 Skill Point
Secondary skill: 2 Skill Points
Maximum 2 skills per player
No stat increases allowed
Conversion to Gold
Each unused Skill Point may be converted into 20k gp to be spent during team creation.
6. Elite Skills
The following are considered Elite Skills:
Block
Dodge
Guard
Mighty Blow
Limits
Maximum 4 Elite Skills per team
This limit applies regardless of Tier
Elite Skills follow normal primary/secondary cost rules
7. Allowed Inducements
Only the following standard inducements are allowed:
Bribes
Extra Team Training
Bloodweiser Kegs
Wandering Apothecary
Assistant Coaches
Cheerleaders
Halfling Master Chef
8. Weather – House Rule “Pavia Fog”
When rolling for weather before the match:
On a result of 2 or 12, instead of standard weather apply Pavia Fog.
Pavia Fog
–1 to all Passing rolls
–1 to all Interception attempts
9. Scoring System
Standings are for Tag Teams only.
Individual Game Points
Per game:
Win: 4 points
Draw: 2 points
Loss: 0 points
The points of both coaches are always summed.
Table Result (per round)
Table Win: 4 points (at least one win and no losses: 2W or 1W+1D)
Table Draw: 2 points (1W+1L or 2D)
Table Loss: 0 points
Total Round Score
Player A points + Player B points + Table Result points
10. Tie-Breakers
In case of equal total points, the following apply in order:
Team K-Factor, calculated as:
K = 3 × (TD scored – TD conceded)
2 × (CAS inflicted – CAS suffered)
Random draw
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