Jingle Bowl 2025 – New Edition Wonderland
1 Day Charity Tournament - 4 Games
Date & Location
Jingle Bowl is a one-day four-game Blood Bowl tournament taking place on Saturday, December 6th, 2025 at The Huether in Waterloo, Ontario.
Registration
Registration will include 2D6 & door prize raffle ticket. A portion of all registrations will be donated to the Waterloo Food Bank.
Schedule
Registration/Arrival - 8:00am
Announcements - 8:30am
Game #1 8:45am - 11:00am
Lunch Break 11:00am - 11:45pm
Game #2 11:45pm - 2:00pm
Game #3 2:05pm - 4:20pm
Games #4 4:30pm - 6:45pm
Awards 6:55pm
Registration limited to 20 participants due to space.
1 Day Charity Tournament - 2025 rules
Date & Location
Jingle Bowl is a one-day four-game Blood Bowl tournament taking place on Saturday December 6th 2025 in Waterloo, ON
Style
The tournament will be resurrection-style, with Swiss match-making and 7/3/0 points for wins, draws and losses. D6s will be provided and MUST be used for the duration of the tournament. GW, NAF, or FUMBBL block dice will be the only permitted block dice.
Roster Building
1,200,000gp to build your team including: players, re-rolls, dedicated fans, apothecaries, bribes, assistant coaches, and assistant cheerleaders as normal with this money. Teams may hire Riotous Rookies or a Master Chef at 100k if specifically allowed by their chosen roster’s special rules.
There will be no tiering due to unknowns about the new edition. Teams will receive an additional amount of money to purchase skills for their players. No player can receive more than two skills, and no stat upgrades may be purchased. Primary skills cost 20K and secondary skills 40K
Each team will receive an additional 120K to spend on extra skills.
Star Players will be available to everyone.
The following stars have been put on Santa’s Naughty List and will not be allowed to partake in the day’s festivities:
ALL STARS!
However, each team MUST hire at least one of the following three special stars. The star may be part of an 11 player roster.
Brett "Ginger" Mann - Cost 100,000GP - Plays for any team
MV ST AG PA AV SKILLS
7 2 2+ 5+ 8+ Dodge, Sprint, Pro, Animosity (All), Loner (4+)
Special Ability: As the cookie crumbles - Once per game, after rolling dice for a dodge roll, Brett “Ginger” Mann may spend 2 squares of movement to add 2 to the dodge roll.
Smawta Clawz Cost 80,000GP - Plays for any team
MV ST AG PA AV SKILLS
4 7 3+ - 9+ No Hands, Ball-and-Chain, Mighty Blow (+1), Secret Weapon, Loner (4+)
Special Ability: Smelling Salts – Smawta Clawz may add 2 to its KO return rolls but is unaffected by Bloodweiser kegs.
Manny "Frosty" Snow - Cost 120,000GP - Plays for any team
MV ST AG PA AV SKILLS
4 5 5+ - 9+ Claw, Stand Firm, Frenzy, Unchanneled Fury, Loner (4+)
Special Ability: Channeled Savagery – Once per game, instead of rolling for Unchanneled Fury, choose one friendly player adjacent to Manny “Frosty” Snow and place them in the reserves box. Manny is considered to have passed its Unchanneled Fury roll and gains Juggernaut for this activation.
Apothecaries work as stated in the rulebook.
COST:
$25 for dice, gaming treats, and awards (NAF Members)
$35 for everyone else
SPECIAL RULES:
We will be using the latest NAF rules.
All casualties you can reasonably say were caused by a choice you made as the coach will count for scoring purposes. This includes those casualties inflicted by blocks, fouls, secret weapons, crowd-surfs, and any of your opponents’ failed dodges PROVIDED the marked square your opponent dodged away from was under the effect of an appropriate skill such as tackle, diving tackle, or arm bar. Self-inflicted casualties (such as Animal Savagery or Really Hungry) will count for the coach whose team has the skill.
NOTES:
The 2h15min time limits will be strictly enforced.