Winter Mayhem 2025
Saturday Nov. 15-16 2025
Winter Mayhem is the Annual Charity driven Team event in the Alberta Tournament Calendar. We take this opportunity to gather, play some games and raise as much money for our Charitable Partner the Veterans Food Bank of Calgary. To date we have raised an awe inspiring $10,020
We be doing raffle prizes with many great prizes available to be won. Tickets are $2. All proceeds from the event will be donated to our Charitable Partner.
Venue: The Ogres Den #23 3220 5TH Ave NE Calgary, AB
Donation: $35 dollars, after Oct 15th $45
Tournament ttracking - will be done on tourplay
Squad
- A squad consists of three Coaches.
- One Coach should be appointed Team Captain.
- Teams are limited to one instance of any Race.
- Teams are limited to one instance of any Star Player.
ROSTER CREATION
- any new published rules/rosters will be accepted, as long as they are supported in tourplay before Oct. 15 2005
- Each Coach will receive a budget of 1,150,000gp to spend during Roster creation.
- This budget may be used to purchase Players and Inducements only.
- Each Roster must have a minimum of 11 players excluding Star Players, and a maximum of 16 players including Star Players.
- The Winter Mayhem is a resurrection tournament, so no SPPs are gained, and injuries, casualties or deaths do not carry on from one game to other.
- Undead, Necromantic and Nurgle teams are allowed to apply the Masters of Undeath and Plague Ridden special rules.
Players added to a team roster through a game as a result of those special rules are removed from the roster at the end of that game.
- Star players may not receive skills from the team’s skill budget.
- Any unspent cash at roster creation will be lost and all Rosters will be considered
as having the same Current Team Value (CTV) for the purpose of inducements and prayers to Nuffle.
TIERS & SKILL PACKS
- Rosters are separated into five tiers and Coaches must choose one of the options from their tier number.
- Each Teir has several build options to encompass skill access,,stacking and star players,
- Squads are limited to a single instance of any Race.
Tier 1: Dark Elves, Dwarves, Humans, Lizardmen, Orcs, Shambling Undead, Wood Elves.
Option A. 6 points - 6 Primary Skills (repeat 5)
Option B. 6 points - 4 Primary Skills + 1 Secondary Skill
Option C. 6 points Stack - 5 primary (repeat 4)
Option D. 6 points - 3 primary - 1 non mega star player
Tier 2: Amazon, Elven Union, High Elves, Necromantic Horror, Norse, Skaven, Slann, Underworld Denizens, Vampires
Option A. 7 points - 7 Primary Skills - repeat 6
Option B. 7 points - 5 Primary Skills + 1 Secondary Skill - repeat 4
Option C. 7 points - 6 Primary Skills - stack - repeat 5
Option D - 7 points - 4 primary , repeat 3 + access to 1 non mega star
Tier 3: Chaos Chosen, Chaos Dwarves , Imperial Nobility, Khorne, Nurgle, Tomb Kings.
A. 9 points - 7 Primary Skills, repeat 6 , 1 secondary
B. 9 points - 8 primary Skills (repeat 7) + 1 stacked skill
C. 9points - 5 Primary Skills (repeat 4) + 2 secondary
D. 9 points - 6 primary (6 repeat) 1 stack, 1 secondary
E. 9 points - 5 primary (4 repeat) - access to a mega or non mega star
Tier 4: Black Orcs, Chaos Renegades, Gnomes, Old World Alliance
Option A. 10 points - 8 Primary Skills (repeat 7) + 1 Secondary Skill
Option B. 10 points - 9 Primary Skills repeat 8, 1 stack
Option C. 10 points - 6 Primary Skills (repeat 5) + 2 secondary
Option D 10 points - 7 primary (repeat 6), 1 stacked, 1 secondary
Option E 10 points - 6 primary (repeat 5) + star player access
Tier 5: Halflings, Goblins, Ogres, Snotlings.
Option A stack. 12 points - 9 Primary (repeat 8) + stack, 1 Secondary Skills
Option B. 12 points - 6 Primary ( repeat 5) 3 Secondary repeat 2
Option B stack 12 points - 7 Primary (repeat 5) + 2secondary (repeat 1)
Option C - 12 points - 6 primary (repeat 5) + 1 star player
Option F 12 points - 4 primary (repeat 3) + 2 star players
INDUCEMENTS
- The following Inducements are available to all eligible Rosters for purchase:
0-1 Halfling Master Chef (300k, 100k for Halfling teams)
0-6 Assistant coaches (10k)
0-12 Cheerleaders (10k)
0-2 Bloodweiser Kegs (50k)
0-3 Bribes (100k, 50k for Bribery & Corruption teams)
0-1 Apothecary (50k)
0-2 Wandering Apothecaries (100k)
0-1 Morgue Assistant (100k)
0-1 Plague Doctor (100k)
0-1 Riotous Rookies (100k)
0-8 Dedicated Fans (10k)
0-3 Heady Brew (40 k)
0-8 Re Rolls (Roster specific cost)
0-2 Star Players (See below)
- Once Purchased, Inducements are considered a permanent addition to a Roster for the duration of the tournament.
- No other inducements allowed, all money must be spent. No in-game inducements and no cards.
STAR PLAYERS (0-2)
- All official GW Star Players are available for hire.
- Teams are limited to a single instance of any Star Player.
- The following MegaStar Players will incur an extra Star Player tax in addition to their normal heiring costs + star player access
Non mega stars - 3 sp
Morg’N’Thorg 6
Griff Oberwald 6
Deeproot Strongbranch 5
Hakflem Skuttlespike 5
Kreek Rustgouger 5
Bomber Dribblesnot 5
This tax will be deducted from a Coach's skill pack
ROUNDS
- Round time is 135 mins (2hrs, 15mins)
- The use of Chess clocks is strongly advised. The onus is on both Coaches to complete their match
SCORING
- Team scoring
Win = 65 pts
Draw = 25 pts
Loss = 0pts
- Team Tie Breakers
1. Total Team wins
2. Total TD diff. PLUS Total Cas diff.
4. A game of Triple Skulls!
- Individual scoring
Win = 65pts
Draw = 25 pts
- Individual Tie Breakers
1. Total wins
2. Total draws
4. TD diff. PLUS Cas diff.
5. A game of Triple Skulls!
AWARDS
- Champions - The Team with the best overall record after tie breakers.
- Runner Up - The Team with the 2nd best overall record after tie breakers.
- MVP - The coach with the best overall record after tie breakers.
- Hobby - The coach with the coolest looking team (Judged by poll of entrants).
- Sporting Conduct - The coach who receives the most votes of Sporting Conduct points over the course of the tournament.
- Most TD's - The coach who scores the most TD's during the tournament.
- Most Casualties - The Coach who causes the most casualties during the tournament.
-Best Defense – The Coach who allowed the least amount of TD’s.
SCHEDULE
- Day 1
Registration 0900 - 0930
Round 1 0930 – 1145
Lunch 1200 - 1300
Round 2 1300 - 1515
Round 3 1530 - 1745
- Day 2
Round 4 0900 – 11:15
Lunch 11:30 - 1230
Round 5 1245 - 1500
Awards 1520 - 1600
EXTRA INFO
- Donation = $35 ($45 for non NAF members. This extra charge will be used to register the entrant with the NAF)
- Entrants will receive a pair of tournament exclusive D6 (we ask that you use them for the duration of the tournament)
- If you are unable to form a full Team but would like to participate, you can sign up to our waiting list and we will create 'Mercenary Teams' (announced on Oct. 31 2025)
- Rosters and inquiries should be sent to lair.ashmead@gmail.com
- Team Registration closes on Oct. 31 2025
WHAT YOU'LL NEED
A painted team
Dice