Rules:
This is an rebalanced anti-meta ruleset based on the EB24 rules.
First, teams are tiered based on international performance data to ensure a balanced foundation. Then, adjustments are made based on team popularity in Denmark to discourage overrepresentation of commonly played teams and promote greater diversity.
As a result, the ruleset will not appear fully balanced. Races like Orcs and Necromantic Horror, which are highly overrepresented in Denmark, have been deliberately placed in higher tiers for that reason alone.
Custom star player costs are used to create more variety in star choices. The costs are based on the ATV stars ruleset.
Team Tiers
1. Amazon, Lizardmen, Dark Elf, Skaven
1130k Gold, 5 SP, maximum 1 secondary
2. Shambling Undead, Orc, Necromantic Horror, Vampire
1140k Gold, 6 SP, maximum 1 secondary
3. Human, Wood Elves, Dwarf
1150k Gold, 7 SP, maximum 2 secondaries
4. Chaos Chosen, Norse, Elven Union, Underworld Denizens
1160k Gold, 8 SP, maximum 2 secondaries
5. Chaos Dwarf, High Elf, Chaos Renegades, Old World Aliance
1170k Gold, 9 SP, maximum 3 secondaries
6. Slann, Imperial Nobility, Tomb Kings
1180k Gold, 10 SP, maximum 3 secondaries
7. Khorne, Gnome, Nurgle, Black Orc
1190k Gold, 11 SP, maximum 4 secondaries
8. Halfling, Snotling, Ogre, Goblin
1200k Gold, 12 SP, maximum 4 secondaries
Gold and Skill Points
One or more Skill Points (SP) can be exchanged for gold at a ratio of 30k per 1SP. Gold earned this way MUST NOT take team value above 1200K before added skills.
The Gold and Skill Points can be spent as follows:
One skill per player at a cost of Primary Skill = 1 SP, Secondary Skill = 2 SP,
0-8 Re-Rolls, at cost depending on race.
0-6 Assistant coaches for 10k.
0-12 Cheerleaders for 10k.
0-1 Apothecary, depending on race.
1-6 Dedicated fans for 10k. Be aware that every team begins with 0 in Dedicated fans.
In addition, coaches may use gold to purchase the following Inducements:
0-1 Team Mascot for 30k, available to all teams.
0-1 Weather Mage for 30k, available to all teams.
0-2 Bloodweiser Kegs for 50k each, available to all teams.
0-3 Bribes for 100k each, or 50k each for "Bribery and Corruption" teams.
0-1 Josef Bugman for 100k, available to all teams.
0-1 Mortuary Assistant for 100k, available to teams with the "Sylvanian Spotlight" special rule.
0-1 Plague Doctor for 100k, available to teams with the "Favored of Nurgle" special rule.
0-2 Wandering Apothecaries for 100k each, available to teams that can include an apothecary.
0-1 Master Chef for 300k, or 100k for Halflings.
Coaches should note a coach cannot induce bribes if there is a player with the Sneaky Git skill AND/OR the Secret Weapon skill on the roster. Goblin and Snotling teams have pleased the God and received special permission to induce bribes even if their roster contains players with the Secret Weapon skill (but NOT the Sneaky Git skill!).
Coaches may also choose one of the following options for their roster in addition to the above rules.
Optional packs (choose one)
Coaches may also choose ONE of the following options for their roster in addition to the above rules.
Viking brew
By spending 50k, you gain the Viking Brew, which consists of: One Bloodweiser Keg and one Beer Boar with the following stats.
Beer Boar
5
1
3+
-
6+
Loner (4+) Dodge, No Hands, Stunty, Titchy, Pick Me Up!
This beer boar is added as a star mercenary and does not count towards the 0–2 limit for Norse.
Extra training
Get extra 1 SP but you lose 40k gold.
Skill stack
By sacrificing ONE Skill Point from their total, the coach can add a second skill to players on their roster. The number of players with stacked skills is limited as follows:
1 Skill Stack for Tier 1-3,
2 Skill Stacks for Tier 4-6
3 Skill Stacks for Tier 7-8
Example: A High Elf team (Tier 5) would lose 1 skill point to put 2 skill stacks on the roster, and would now have 8 SP to spend on skills. If the coach gives two of their catchers both the block and dodge skill (both Primary skills costing 1 SP each), this would leave 4 SP to spend on the rest of the team.
Star Player
One (1) Star Player can be rostered for Tier 1-5 teams, up to two (2) Star Players can be rostered for Tier 6-8 teams.
Star Players in couples count as two Star Players for the roster.
Every Star Player acquired costs additional Skill Points as follows:
Tier S (10 SP)
If a star is chosen from this category, then no other stars will play for that team:
Morg 'n' Thorg
Tier 1 (8 SP)
Dribl & Drull
Griff Oberwald
Skitter Stab-Stab
Deeproot Strongbranch
Hakflem Skuttlespike
Tier 2 (5 SP)
Varag Ghoul-Chewer
Count Luthor von Drakenborg
Cindy Piewhistle
Tier 3 (4 SP)
Wilhelm Chaney
Captain Karina von Riesz
Estelle La Veneaux
Maple Highgrove
Dribblesnot
Mighty Zug
Lord Borak the Despoiler
Ripper Bolgrot
Hthark the Unstoppable
Kreek Rustgouger
Glart Smashrip
Tier 4 (2 SP)
Karla von Kill
The White Dwarf (Grombrindal)
Helmut Wulf
Ivar Eriksson
Ivan Deathshroud
Swiftvine Glimmershard
Bryce 'The Slice' Cambuel
Max Spleenripper
Nobbla Blackwart
Thorsson Stoutmead
Tier 5 (1 SP)
Eldril Sidewinder
Boa Kon'ssstriktr
Zolcath the Zoat
Grim Ironjaw
Skrorg Snowpelt
Scyla Anfingrimm
Fungus the Loon
Scrappa Sorehead
Akhorne the Squirrel
Rumbelow Sheepskin
Rodney Roachbait
The Black Gobbo
Tier 6 (0 SP)
Jordell Freshbreeze
Barik Farblast
Zzharg Madeye
Rashnak Backstabber
Gloriel Summerbloom
Roxanna Darknail
Puggy Baconbreath
Willow Rosebark
Skrull Halfheight
Withergrasp Doubledrool
Glotl Stop
Grashnak Blackhoof
Grak & Crumbleberry
Frank 'n' Stein
Bilerot Vomitflesh
Kiroth Krakeneye
Rowanna Forestfoot
Guffle Pusmaw
The Swift Twins
Gretchen Wächter
Changes in rules can be seen in the facebook event
https://fb.me/e/2NDk1KQsy